Initiation Winning
The current state of marksmen is in quite a good spot at the moment which naturally feeds into anti-marksmen champions dominating the Rift. Champions like Blitzcrank and Malphite give you a good bang for your buck by putting enemy squishies in bad situations.
Meanwhile, while assassins can certainly perform the anti-marksmen role it seems like they're getting peeled a little harder than usual, making CC targetting more effective than simply trying to delete them with damage.
SEASON 13
PATCH 13.9 BAN TIER LIST
PATCH 13.9 BAN TIER LIST
Initiation Winning
The current state of marksmen is in quite a good spot at the moment which naturally feeds into anti-marksmen champions dominating the Rift. Champions like Blitzcrank and Malphite give you a good bang for your buck by putting enemy squishies in bad situations.
Meanwhile, while assassins can certainly perform the anti-marksmen role it seems like they're getting peeled a little harder than usual, making CC targetting more effective than simply trying to delete them with damage.
Check out the full list below!
Be sure to check out the regular ranked queue list as well!
The purpose of this list is to discover optimal bans, with the knowledge that enemy teams will likely ban the ones at the top of the list.
Banning Thought Process
- Which champions could the enemy team pick that would really screw my team over?
- Which champions could the enemy team pick that would really screw ME over?
- Which of the champions above is the enemy team likely going to pick if it's not banned?
- Which of the champions above is the enemy team probably going to ban?
After considering these items, it's time to hit the ban phase.
God Tier [Likely/Should Bans]: Blitzcrank, Malphite, Draven, Hecarim, Kha'ZixOptimal Bans
Diamond+
Good Bans [Popular Strong Champions]: Jinx, Ahri
Meh Bans [Probable But Unnecessary Bans]: Zed, Yuumi
Platinum
God Tier [Likely/Should Bans]: Blitzcrank, Malphite, Kha'Zix
Good Bans [Popular Strong Champions]: Jinx, Ahri
Good Bans [Popular Strong Champions]: Jinx, Ahri
Meh Bans [Probable But Unnecessary Bans]: Zed, Morgana, Yuumi
Gold
God Tier [Likely/Should Bans]: Blitzcrank, Malphite, Aurelion Sol
Good Bans [Popular Strong Champions]: Jinx, Lux, Ahri
Good Bans [Popular Strong Champions]: Jinx, Lux, Ahri
Meh Bans [Probable But Unnecessary Bans]: Zed, Morgana, Shaco
Silver
God Tier [Likely/Should Bans]: Morgana, Blitzcrank, Master Yi
Good Bans [Popular Strong Champions]: Jinx, Lux, Jhin
Good Bans [Popular Strong Champions]: Jinx, Lux, Jhin
Meh Bans [Probable But Unnecessary Bans]: Zed, Shaco
Bronze/Iron
God Tier [Likely/Should Bans]: Morgana, Blitzcrank, Master Yi
Good Bans [Popular Strong Champions]: Jinx, Lux, Miss Fortune
Good Bans [Popular Strong Champions]: Jinx, Lux, Miss Fortune
Meh Bans [Probable But Unnecessary Bans]: Zed
Method
To do this list, I first start with whichever statistical compilation site I have available (my personal preference is leagueofgraphs.com). Afterwards, I check the most banned champions and separate them into either "God Tier" or "Meh Bans" based on win rate and popularity, sometimes subjective reasoning (in which case I'd do a write-up).
Last I do an analysis of both the win rate and the popularity by division and add in good bans for that division based on such.
Some people may note that most sites don't distinguish between "Platinum Only" and "Platinum and Higher". However, this generally doesn't make much of a difference as a result of the way the overall player distribution is between the ranks. Bronze and Silver make up the highest percentage of error, but generally run similar to each other.
Explanations
- Taking out explanations to make this list faster to put together, feel free to ask questions in the comments section below!
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