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This composition is absolutely obnoxious when it comes to massive damage dots, but also contains massive massive burst damage. This means fleeing enemies need to get away much sooner than it appears or die to the damage over time pandemic that awaits them.
This composition is absolutely obnoxious when it comes to massive damage dots, but also contains massive massive burst damage. This means fleeing enemies need to get away much sooner than it appears or die to the damage over time pandemic that awaits them.
Check out how to play it below!
Check out how to play it below!
Check out how to play it below!
Check out how to play it below!
Check out how to play it below!
Check out how to play it below!
Team Composition Score Card
AOE Damage: S
Crowd Control: A
Difficulty (1-5, 5 is hardest): 3
Diving Power: B
Dueling Power: A
Initiation: B
Poke Power: B
Pushing Power: B
Sustain: B
Synergy: S
Waveclear: A
Early Game: A
Mid Game: S
Late Game: A
Super Late Game: B
Crowd Control: A
Difficulty (1-5, 5 is hardest): 3
Diving Power: B
Dueling Power: A
Initiation: B
Poke Power: B
Pushing Power: B
Sustain: B
Synergy: S
Waveclear: A
Early Game: A
Mid Game: S
Late Game: A
Super Late Game: B
S = Amazing!, A = Good, B = Average, C = Below Average, F = Bad
Tick Tick Tick
This composition is absolutely obnoxious when it comes to massive damage dots, but also contains massive massive burst damage. This means fleeing enemies need to get away much sooner than it appears or die to the damage over time pandemic that awaits them.
Check out how to play it below!
Champions
Twitch [Bot] - One of the strongest AOE burst marksmen in the game, Twitch also sets up perfectly for Darius resets. His early game isn't very good, but by combining it with Brand you have more than enough damage to duel any enemy lane.
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Cassiopeia [Mid] - Easily replaceable with Malzahar, Cassiopeia provides the team more AOE utilizy and Malzahar provides the team with more single-target utility. They both have plenty of damage and crowd-control at their disposal, but Cass tends to be a bit more difficult to utilize appropriately.
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Brand [Support] - A champion that is capable of one-shotting enemy champions all by himself, Brand deals arguably the most damage over time in the game. If you combine him with Liandries, he's capable of easily ripping through tanks and setting up for Darius with his ultimate.
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Lilia [Jungler] - One of the newer champion in the game, her dream dust continuously dots enemy teams via all her spells and hits them as a percentage of their health. She also provides some much needed crowd-control to the team and is capable of doing significant burst herself.
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Darius [Top] - Darius in this team comp is particularly strong as he provides a powerful front-line coupled with the ability to reset off this team's incredible AOE spells. He also groups enemies heavily using his Apprehend, greatly increasing the effectiveness of allied spells.
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Key Concepts
- This team excels in team fighting, but can easily split push and roam lanes with Lilia's insane movement speed and Twitch's stealth as well.
Countering
Countering this team involves heavy CC and disengage.
Here is an example team that may succeed:
Here is an example team that may succeed:
- Galio [Mid] - The perfect anti-mage, Galio is capable of surviving quantities of magic damage that would otherwise leave lesser champions in a melted puddle. For Galio however, he's able to shrug it off and deal massive damage of his own.
- Hecarim [Jungle] - The only thing that can beat a horse is another horse...well not really, but Hecarim is able to keep up with Lilia using his own massive movespeed and AOE crowd-control.
- Mordekaiser [Top] - Against a team with this much AOE CC, Mordekaiser is perfect for taking out Brand or Twitch from the fight, greatly reducing their effective damage with only one target to hit.
- Taric [Support] - When the enemy team is ready to engage, Taric is the ultimate counter-engage mechanism for turning fights around. While he does take a little time to ramp up his ultimate, this team is more than tanky enough to survive until then.
- Senna [Marksman] - One of the tankiest marksmen in the game, once she gets ahead she's not only difficult to kill but makes her own team incredibly difficult to kill as well.
Overall this team is also strong, but can be low on damage.
What do you think about this team composition? Got ways to improve on it? Better ways to beat it? Comment below!
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