League of Legends LATE Game Tier List:
We've reached the last part of our three-part mini-series, and we're down to everyone's favorite and likely to be hotly contested form of the tier list...the LATE GAME Tier List.To start this off, I'd like to start this off by saying that this isn't a theoretical maximum tier list where champions like Thresh or Nasus perma-scale and demolish everything in the game in one hit. Instead, let's think of this as a standard tier list for champions at the 35 minute+ point where you can expect to be sporting around 4 to 6 items and closing in on the level cap.
At this point, champions that simply scale hard to the point where they can 1v5 are obviously powerful, but champions with strong pick-potentially are equally important. Again, this list assumes that all elements are equal and you're not dealing with a snowballed 25 mejai stack Ziggs.
SEASON 10
LEAGUE OF LEGENDS
LATE Game Tier List
SEASON 10
LEAGUE OF LEGENDS
LATE Game Tier List
We've reached the last part of our three-part mini-series, and we're down to everyone's favorite and likely to be hotly contested form of the tier list...the LATE GAME Tier List.
To start this off, I'd like to start this off by saying that this isn't a theoretical maximum tier list where champions like Thresh or Nasus perma-scale and demolish everything in the game in one hit. Instead, let's think of this as a standard tier list for champions at the 35 minute+ point where you can expect to be sporting around 4 to 6 items and closing in on the level cap.
At this point, champions that simply scale hard to the point where they can 1v5 are obviously powerful, but champions with strong pick-potentially are equally important. Again, this list assumes that all elements are equal and you're not dealing with a snowballed 25 mejai stack Ziggs.
To start this off, I'd like to start this off by saying that this isn't a theoretical maximum tier list where champions like Thresh or Nasus perma-scale and demolish everything in the game in one hit. Instead, let's think of this as a standard tier list for champions at the 35 minute+ point where you can expect to be sporting around 4 to 6 items and closing in on the level cap.
At this point, champions that simply scale hard to the point where they can 1v5 are obviously powerful, but champions with strong pick-potentially are equally important. Again, this list assumes that all elements are equal and you're not dealing with a snowballed 25 mejai stack Ziggs.
As always, don't forget to like the site on Facebook if you haven't already!
Updates
- 12/12/19 Initial Tier List
- Updated for Patch 9.24
- Added Aphelios
- 6/21/20
- Moved Fiddlesticks up, added Top Fiddlesticks
- Added Sett
Toolkit and Options
Search for a Champion:
[Highly Effective | Primary Threat to Priority Targets]
Mid-Lane: Akali, Azir, Kassadin, Ekko, Yasuo, Katarina, Fizz, Veigar, Ahri, Vladimir, Diana, Leblanc
Jungle: Warwick, Jax, Nocturne, Rengar, Diana
Top: Mordekaiser, Akali, Riven, Camille, Vladimir, Sett, Garen, Kled, Darius, Kennen, Wukong, Tryndamere, Rumble, Gangplank, Heimerdinger, Lissandra, Fiora, Sion, Malphite
Bot Lane: Caitlyn, Yasuo, Twitch, Aphelios, Vayne
Support: Rakan, Pyke, Nami, Leona, Soraka, Thresh, Bard
Tier 2
[Good Enough | Vital to Success]
Jungle: Olaf, Amumu, Malphite, Kindred, Jarvan IV, Vi, Xin Zhao, Elise, Hecarim, Wukong, Rek'Sai, Zac, Dr. Mundo, Kayn, Evelynn, Fiddlesticks, Sejuani, Shyvana, Graves, Camille, Taliyah, Skarner, Shaco
Top: Renekton, Olaf, Singed, Yasuo, Nasus, Fiddlesticks, Quinn, Pantheon, Illaoi, Jayce, Irelia, Vayne, Poppy, Ornn, Dr. Mundo, Urgot, Yorick, Teemo, Jarvan IV, Gnar, Lulu
Bot Lane: Ashe, Sivir, Draven, Tristana, Senna, Jhin, Kog'Maw
Support: Zyra, Brand, Shaco, Morgana, Swain, Lulu, Malphite, Fiddlesticks, Senna, Vel'Koz, Janna
Tier 3
[Useful But Not Priorities]
Mid-Lane: Viktor, Malphite, Twisted Fate, Galio, Zilean, Aurelion Sol, Tristana, Mordekaiser, Morgana, Ziggs, Jayce, Taliyah, Karma, Corki, Gangplank, Pyke, Sylas, Pantheon, Varus
Jungle: Lee Sin, Gragas, Nidalee, Cho'Gath, Twitch, Rammus, Pantheon, Tryndamere, Rumble, Riven, Nasus
Top: Cho'gath, Neeko, Sylas, Maokai, Hecarim, Aatrox, Qiyana, Rengar, Xin Zhao, Shaco, Tahm Kench
Bot Lane: Heimerdinger, Miss Fortune, Lucian, Varus
Tier 4
[Fell Off | Meat Shield | Split Pusher]
Mid-Lane: Cho'Gath, Lulu
Jungle: Nunu, Volibear, Udyr, Ivern, Trundle
Top: Shen, Karma, Galio, Poppy
Bot Lane: Corki, Kalista
Support: Tahm Kench, Teemo, Poppy, Galio
Instructions and Caveats
- Champions in BOLD I will talk about shortly
- Within each tier, the champions are strongest from left to right, but within a tier, each champion's strength is relatively close. This is especially true for Tiers 2 and 3 where these champions are ALL highly playable and player dependent on how strong they are in-game.
LoL Tier List Champion Explanations
Aphelios [Tier 1 Bot]
Aphelios is mixed bucket right now. He's clearly not a champion that's easy to master considering his current win rate, but at the same time he's absolutely dominating games in the hands of players that are good at him. Overall I think that once players understand how to utilize his kit more efficiently, players will discover that his late-game is extremely oppressive.
Azir [Tier 1 Mid]
When it comes to late-game dominance, few do it as well as Azir. He's got a good mix of offense and defense both in the form of his wall, and is a constant threat from all angles. If you combine him with Yasuo, Azir provides arguably the largest knock-up in the game for massive wombo-combos.
Blitzcrank [God Tier Support]
He's not a hypercarry on his own, but Blitzcrank's fishing ability is as good as it gets late-game when everyone's packing enough damage to instantly pop a target a few times over. Although he isn't the most consistent initiation, his long-range gives him ample opportunities to try.
Ezreal [God Tier Marksman]
Players often think of Ezreal as a poke champion and they're not wrong. In an all-in at melee range Ezreal loses out to a lot of other champions. However, he's also the safest marksman in the game later on, and a single "poke" is enough to knock out half of any squishy's HP.
Karthus [God Tier Jungle]
In the current meta Karthus struggles in the early game. However, if you can make it to late game he's still quite good provided the entire enemy team isn't comprised of tanks carrying magic resist. Even if he's only stacked a moderate number of Dark Harvest stacks, he comes into battle knowing that he can take out half of the enemy team's health even if he dies before landing a single Q.
Kayle [God Tier Mid]
Players still understimate Kayle, especially after Conqueror nerfs. Ever since her early game buffs, she's no longer the push-over she used to be during laning phase and has enough damage to have a semblance of kill potential. Meanwhile, her late game continues to be oppressive to say the least, and if you have another hyper-carry in the game she literally makes them omnipotent.
Rakan [Tier 1 Support]
Placing Rakan above the likes of Leona/Thresh/Pyke is somewhat controversial, but I think that late game Rakan is much better as a result of his faster long-range initiation. Giving enemies minimal time to react is key late game for maximum impact, especially when everyone is already packing so much damage.
Sona [God Tier Support]
As a support, Sona is the only champion I would consider a true "hypercarry" from a pure support role. Her heals are absolutely absurd and can bring the entire team from 0 to full in 10 seconds flat, and she's packing one of the biggest instant AOE crowd-control spell in the game. If she has mana and isn't being locked down, late-game Sona is one of the most dangerous champions in the game.
- The purpose of this list is for discussion and to provide a starting point for champion selection.
No comments:
Post a Comment
Feel free to comment or leave a message :)