
Introduction
Riot giveth and Riot taketh away as Garen and Shaco are both hit with massive nerfbats this patch after last patch's generous buffs. Meanwhile, bot lane and jungle are getting the buff love this time around, both Lulu and Kog'Maw were buffed this patch so expect to see this old synergy come back to life. Check out this quick summary below!
Summary
Buffs: Kog'Maw, Lulu, Maokai, Master Yi, Sona, Viktor, Warwick
Nerfs: Garen, Kayn, Pyke, Shaco
Patch 9.21 notes
Hi. Happy post-10-year! Did you get to catch the team's stream? We loved getting to answer your questions, play with some of you, and work on fixing some bugs that you outlined on the Boards. Thank you for interacting with us on that very special day.
We hope you enjoyed all the amazing things coming to League of Legends soon, including the preseason changes we've been alluding to for the past couple of patches. The bulk of our time is going into preparing for the Rise of the Elements gameplay update, but some notable work going live this patch includes follow-ups to the champions that received bigger changes in 9.20.
From all the past, present, and future writers of Patch Notes, thank you for making the last 10 years awesome. Here's to another 10 years of dumb jokes, obscure references, and "CTRL+F __, no results?" comments!

Patch Highlights
Bewitching Miss Fortune, Count Kassadin, and Witch's Brew Blitzcrank will be available on October 24, 2019.
Champions

Garen
E base damage per spin decreased.
Nerfing Garen after his changes in 9.20. While this change might look large, we've kept the ratios the same, so it shouldn’t feel like a huge nerf.
E - Judgment
BASE DAMAGE PER SPIN8/12/16/20/24 ⇒ 4/8/12/16/20
DAMAGE RATIO PER SPIN0-8.2 (levels 1-18) (+32/34/36/38/40% attack damage) (unchanged)

Kayn
Q damage increased; Rhaast's modified damage ratio increased; bonus damage to monsters decreased.
Both of Kayn's forms are underperforming right now, so we're adjusting his damage to give him a bit more oomph against champions, regardless of which form you choose.
Q - Reaping Slash
DAMAGE60/80/100/120/140 ⇒ 75/95/115/135/155
RHAAST MODIFIED DAMAGE0.5 total attack damage ⇒ 0.55 total attack damage
BONUS DAMAGE TO MONSTERS55 ⇒ 40

Kog'Maw
Base stats rounded up. Q and E base damage increased.
Right now, Kog'Maw's E does not feel rewarding to cast, even when it lands successfully. Rather than decreasing the costs on his E's or other abilities' early ranks, we're upping their value so that Kog'Maw’s kit still has a risk vs reward element.
Base Stats
Roundin'
MANA322.22 ⇒ 325
MANA REGEN8.676 ⇒ 8.75
Q - Caustic Spittle
BASE DAMAGE80/130/180/230/280 ⇒ 90/140/190/240/290
E - Void Ooze
BASE DAMAGE60/105/150/195/240 ⇒ 75/120/165/210/255

Lulu
E shield and damage increased later.
Lulu's transition into the mid-game could be better. We want Pix to offer more to fights and for players to make choices that are more worthwhile as Lulu scales.
E - Help, Pix!
SHIELD80/115/150/185/220 ⇒ 80/120/160/200/240
DAMAGE80/110/140/170/200 ⇒ 80/120/160/200/240

Maokai
W cost flattened; damage increased. R root duration increased.
Maokai is underperforming across all levels of play and needs some help to keep up with his would-be lumberjacks.
Q - Bramble Smash
BUGFIXMaokai will no longer damage nearby targets if he's begun casting Q - Bramble Smash right before dying
W - Twisted Advance
COST60/65/70/75/80 ⇒ 60 at all levels
DAMAGE50/75/100/125/150 ⇒ 70/95/120/145/170
R - Nature's Grasp
ROOT DURATION0.6-2.4 seconds (based on distance traveled) ⇒ 0.8-2.6 seconds (based on distance traveled)

Master Yi
Phantom Hits now proc Double Strike and apply Double Strike stacks.
Passive - Double Strike
PHANTOM HIT BUGFIXMaster Yi's Phantom Hits (from Guinsoo's Rageblade) will now properly proc Double Strike and apply Double Strike stacks

Pyke
Base health growth decreased. Passive Grey Health from damage decreased.
When Pyke gets ahead, he takes advantage of the situation without any real risk, killing off folks left and right and becoming near-impossible to take down. He should still have trouble escaping after an assassination, even if he's doing very well. And if he makes a second pass at a kill, he shouldn't be at near full life.
Base Stats
HEALTH GROWTH100 ⇒ 90
Passive - Gift of the Drowned Ones
GREY HEALTH30-81% (levels 1-18) of the damage he takes from enemy champions ⇒ 25-50% (levels 1-18) of the damage he takes from enemy champions

Shaco
W box duration decreased.
Shaco landed in a strong spot after 9.20, so we're doing some light touch-ups to address specific concerns about his lane presence and early jungle power.
W - Jack In The Box
BOX DURATION60 seconds ⇒ 40 seconds

Sona
Follow-up QoL change and passive bugfix for the adult woman.
General
RESOURCE BARWhen her Passive - Power Chord is ready, Sona's resource bar will now change color based on her current active aura
PASSIVE BUGFIXSona's abilities no longer fail to generate Passive - Power Chord stacks immediately after an empowered attack

Viktor
Base stats rounded up. Q damage increased.
Viktor is a little weaker than we expected after the changes last patch. We're going light on the follow-up, since we know people are still getting accustomed to him. We're also including a bugfix that already happened in a mid-patch update in 9.20, since we weren't able to widely message it out at the time!
Base Stats
Roundin'
HEALTH528.04 ⇒ 530
ATTACK DAMAGE52.04 ⇒ 53
ARMOR22.72 ⇒ 23
Q - Siphon Power
DAMAGE50/65/80/95/110 ⇒ 60/75/90/105/120
BUGFIXNow properly buffs Viktor's shield when augmented
W - Gravity Field
SFX BUGFIXGravity Field's SFX is no longer noticeably louder when using it against more than one enemy

Warwick
Q damage ratio increased later. W bonus attack speed increased.
Warwick is falling behind the pack, especially when he maxes his Q before his W. We want him to still have the option of maxing out one over the other based on the situation, but they should both be on a more equal footing.
Q - Jaws of the Beast
DAMAGE RATIO6/6.5/7/7.5/8% of the target's maximum health ⇒ 6/7/8/9/10% of the target's maximum health
W - Blood Hunt
BONUS ATTACK SPEED 50/65/80/95/110% upon attacking a Blood Hunted target or an enemy unit below 50% of their maximum health ⇒ 70/80/90/100/110% upon attacking a Blood Hunted target or an enemy unit below 50% of their maximum health
Bugfixes
- When Kindred casts W - Wolf's Frenzy, Wolf now properly attacks enemies in range when she is not attacking anything
- When walking over a Rift Scuttler Speed Shrine, champions will now have a Revealed Eyes marker over them
- Enemies spotted by Ashe's E - Hawkshot will no longer have the vision Eyes above their heads until the end of the game
- Qiyana's R - Supreme Display of Talent VFX no longer desynchronize with its effects and they properly follow the outline around terrain all the way through from the enemies' perspective if it is cast in Fog of War
- Heimerdinger's R - UPGRADE!!!'s tooltip no longer mentions that his E - CH-3X Lightning Grenade's slow is improved to 80%
- Only champions can pick up Eye of the Herald. Dashing as Yasuo through it with R - Last Breath or having the living shadow from Shadow Assassin Kayn's W - Blade's Reach stand on it will no longer have those non-champion entities pick it up
- When Sylas Hijacks Nidalee's ultimate and uses her Q - Takedown, he'll now properly do damage with it
- Aurelion Sol's R - Voice of Light's VFX are no longer globally visible in Fog of War
- Neeko can once again select herself to deactivate her disguise, putting it on a 2-second cooldown
- Kled will no longer lose his untargetable status when dismounting near turrets/walls
Upcoming Skins & Chromas
The following skins will be released this patch. Grab the League Displays app for full-res splash art!
The following chromas will be released this patch:
No comments:
Post a Comment
Feel free to comment or leave a message :)