Vel'Koz, the Eye of the Void, revealed
The Void is preparing to spill forth its latest monstrosity: Vel’Koz. A terrifying being created for the sole purpose of learning, Vel’Koz absorbs knowledge and accrues understanding through a multitude of tests and scans. Unfortunately, those very tests, while extremely productive for Vel’Koz, have a tendency to utterly destroy his subjects.
Abilities
Gameplay
Vel’Koz is a ranged mage born to blast out overwhelming damage over sustained fights. With long-range harass available from the start of the game, Vel’Koz is a fragile but threatening early presence who relies on his teammates’ protection to bring his full force to bear come late game.
Mid lane
Vel’Koz is a creature of raw power, not speed, and as such carries out his finest research on the mid lane of Summoner’s Rift. The towers here are placed closer together, giving the Eye of the Void less distance to travel when enemy junglers dare get between him and his research subjects. A short autoattack range means Vel’Koz is often in the thick of the fighting, but he has the necessary tools in his abilities to dissuade his lane opponent from engaging. Enemy midlaners within their own minion waves are vulnerable to poke through Void Rift, while opponents caught in the open make easy targets for Plasma Fission. Using abilities frequently benefits Vel’Koz: fully stacking Organic Deconstruction against his opposing laner deals substantial true damage, forcing his counterpart to choose between moving in to secure minion gold or retreating until their Deconstruction stacks have dissipated. Aggressive enemies risk a quick death once Vel’Koz catches them with further rounds of Void Rift followed by Tectonic Disruption, while those that flee are still subject to considerable ranged harass. With clever aiming and timing of Plasma Fission’s second cast, Vel’Koz can both steer his ability around enemy minions and gain additional range through geometric finesse.
Vel’Koz becomes an entirely different beast once he gains access to Life Form Disintegration Ray. His ult deals devastating amounts of damage to all enemies caught, but its long channel time and slow turn speed makes initial positioning absolutely paramount. Because of this, Vel’Koz does best bringing his ult to bear following a few successful rounds of poke, after his opponents are sufficiently researched with Organic Deconstruction and wounded enough to keep their distance. Even the minion cover often granted by distance is ignored by Life Form Disintegration Ray’s absolute power, which fully affects all enemies within its substantial range.
Teamfights
As teams start skirmishing around Summoner’s Rift, Vel’Koz is safest positioning himself within or behind his allies, harassing his enemies with repeated casts of Plasma Fission and Tectonic Disruption. When caught in unfavorable positions, Vel’Koz fires off Plasma Fission while retreating to kite his pursuers and positions Void Rift in choke points to dissuade enemies from following further. In favorable situations, Vel’Koz uses the same ability to separate his subject from its pack before unleashing Tectonic Disruption and Plasma Fission to quickly catch and dispatch them.
In full-scale teamfights, Vel’Koz again works best from the back line, tossing out damage and crowd control with Plasma Fission as he builds Deconstruction stacks on his enemies. Allied protection is key here as enemy bruisers, once they get to Vel’Koz, make short work of the tentacled glass cannon. Still, Vel’Koz has a few tricks of his own to ensure his safety: Plasma Fission makes for an excellent kiting tool, while the combined knock back and knock up from Tectonic Disruption allows Vel’Koz to reposition away from danger. Finally, once enough enemies are primed from his harass, once his team has set up a safe area for Vel’Koz to channel in, the Eye of the Void unleashes Life Form Disintegration Ray to melt through the massed enemy ranks and leave his foes staggering under sheer, overwhelming damage.
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The Glorious Evolution of Battlecast Vel'Koz
Username: Creator
Password: *************
Subject: BC.Infiltrator
Accessing BC.INFILTRATOR.v3.log2.25
Captured subject suspends itself in mid-air with no apparent wings or jet propulsion. Point lasers and other Void armaments show Battlecast potential. Subject demonstrates high levels of intelligence, but will be bent to my will.
Replacing the organic carapace of Void creatures is quotidian science for me, but the shift to gunmetal and red armor never fails to please my inner aesthete. The creature’s intelligence quotient has been retained, but restrained. The creature only interprets data in terms of how to destroy a target. Any other form of expression has been disabled. I reverse-engineered its armaments, significantly upgrading them to high-intensity lasers and advanced rocketry.
The Infiltrator’s first field test will be to recon a Resistance cell, collect information on the wider network of Resistance members and dispose of the camp’s troublesome leader. Upgraded, evolved and mine, Battlecast Vel’Koz will not fail me.
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What is your Opinion on how he will turn out
ReplyDeleteI think he'll be pretty decent, looks fun at least
ReplyDeleteI honestly think he is either a hit or miss on how good he is, just for the fact that trying to proc his passive consistently enough requires being pretty good with skill shots (due to him being skillshot heavy not including ultimate) But with his AoE I think he could be a beast. On the other hand, Vel'Koz's release may just be the huge overshadow of what will be the kassadin nerf
ReplyDeleteTier list estimate ;)?
ReplyDeleteI have a feeling his gonna be similar to elise, with rylai liandry, his ap scaling isn't too high
skin looks like this http://cdn.okcimg.com/php/load_okc_image.php/images/0x0/0x0/0/658070560222966174.jpeg
ReplyDeleteplayed him on pbe, hes so awesome and strong :D
ReplyDeletehe's sooo good!!! w + any ability and boom procs his passive! i love him so far. he deff will be nerfed before release.
ReplyDeleteif i remember right, 7800 IP (first week) without skin, with skin bundle it's like 1450 RP.
ReplyDeleteThe ult is Pheonix's Fire beam thingy, but I do like the looks of Q though.
ReplyDelete