Nerfs: Amumu, Blitzcrank, Lee Sin, Jungle Creeps
First up, the small camps in the jungle had their HP reduced!
Monster | LIVE | PBE |
Small Wraith | 250 | 150 |
Small Wolf | 300 | 200 |
Small Red Lizards | 303 | 153 |
Small Blue Lizards | 303 | 153 |
Small Golem | 500 | 200 |
Champion Balance Changes
Amumu - NERFED
- Curse of the Sad Mummy now only snares targets, instead of snaring AND preventing auto-attacks.
Blitzcrank - NERFED
- Mana Barrier's cooldown is increased to 90 seconds from 60 seconds.
Lee Sin - NERFED
- Safeguard no longer refunds half the energy cost if the shield is broken;
- Iron Will's Lifesteal and Spell-Vamp buffed to 5/10/15/20/25% from 5/9/13/17/21%;
- Iron Will no longer grants bonus armor. (Previously 10/15/20/25/30 Armor)
- Cripple's slow nerfed to 20/30/40/50/60% instead of 30/37.5/45/52.5/60%
They took away everything from me...they shall pay.
Amumu must really be crying right now. Wow, that nerf.
ReplyDeleteWell, it still does a decent amount of damage so chances are most AD carries won't want to turn around and fight regardless of whether they can or not. It's definitely a substantial nerf though!
ReplyDeleteInteresting nerf on mumu, we shall see what comes..
ReplyDeleteAnd what about lee? luckily never got to main him, so i don't care xD
I'm wondering if this is directed at Sejuani more than anything, since her ulti still has the AoE stunning potential (I think?). It would be weirdly fascinating to see competitive Sejuani start to pop up.
ReplyDeleteAmumu nerf should shorten the cd of ultimate as well. Now it doesn't feels like ultimate IMO
ReplyDeleteWhat the fuck , why must they nerf lee , he was good only early game if u could pull off some ganks and help snowball your lanes but in late he was complete trash?
ReplyDelete