Summary: Lots of changes in store for the next patch, the largest of which appear to be the Ryze changes and the Will of the Ancients recipe cost increase. Kog'maw and Warwick are being nerfed and many other heroes are being tweaked slightly.
The Kog and Warwick nerfs were definitely warranted, as well as the Talon buff. The Ryze tweak will bring him more in line with current level burst casters, and make him less late-game reliant (and also less monstrous).
Super random health buff on Singed.
The new item (Athene's Unholy Grail) is interesting, and definitely comes in line with the blue buff nerf. I'm not sure if it'll be worth sacrificing your deathcap for the item on most heroes though, since it doesn't give any health or armor.
Amumu:
- Curse of the Sad Mummy cooldown decreased: 170/150/130 Seconds, to 150/130/110 Seconds.
- Health increased: 424 (+76 per level), to 460 (+76 per level).
- Incinerate mana cost reduced: 80/95/110/125/140 Mana, to 70/80/90/100/110 Mana.
- Molten Shield (all 4 changes below):
- Duration reduced: 15 seconds, to 8 seconds.
- Armor and Magic Resist increased: 10/20/30/40/50, to 20/30/40/50/60.
- Mana Cost reduced: 25, to 25.
- Cooldown reduced: 30, to 16.
- Movement Speed increased: 315, to 320.
- Void Ooze slow reduced: 28/36/44/52/60%, to 20/28/36/44/52%.
Lee Sin:
- Safeguard/Ironwill reduced: 5/10/15/20/25% Lifesteal/Spell Vamp, to 5/9/13/17/21% Lifesteal/Spell Vamp.
- Glitterlance
- Ability Power ratio reduced: +.7 to +.6
- Mana Cost increased from 40/45/50/55/60 Mana, to 40/50/60/70/80 Mana.
- Wildgrowth changed to: "Lulu enlarges her ally, knocking enemies away from them," to "Lulu enlarges her ally, knocking nearby enemies into the air."
Master Yi:
- Alpha Strike
- Old Alphastrike: Master Yi leaps across the battlefield striking up to 4 enemies, dealing 100/150/200/250/300 (+1) magic damage to each enemy with a 20/30/40/50/60% chance to deal 400 bonus magic damage to minions.
- New: Master Yi leaps across the battlefield striking up to 4 enemies, dealing 100/150/200/250/300 (+1) magic damage to every target. If the first target is a minion, it will be dealt 200/250/300/350/400 magic damage, and every additional minion target has a 20/30/40/50/60% chance to be dealt 200/250/300/350/400 .
- Highlander slow immunity increased: 6/9/12 seconds, to 8/10/12 seconds.
- Meditate Mana Cost reduced: 70/85/100/115/130 Mana, to 70/80/90/100/110 Mana.
Miss Fortune:
- Bullet Time ratio changed from 65/95/125 (+0.2) magic damage per bullet, to 65/95/125 (+0.2) physical damage per bullet.
- Double Up bounce damage increased from 115% to 120%.
Olaf:
- Reckless Swing Cooldown increased: 8/7/6/5/4 Seconds, to 9/8/7/6/5 Seconds.
Ryze:
- Damage increased: 53 (+3 per level), to 55 (+3 per level)
- Desperate Power
- Passive bonus mana per level of skill (75/150/225) removed.
- New Active: Active: Ryze becomes supercharged, gaining 15/20/25% Spell Vamp, causes his spells to deal 50% AoE damage, and gain 35/55/75 Movement Speed for 5/6/7 seconds.
- Overload
- Changed from 40/65/90/115/140 (+0.2) plus 7.5% of his max mana in magic damage, to 60/85/110/135/160 (+0.4) plus 6.5% of his max mana in magic damage.
- Mana Cost reduced: 70, to 60.
- Range reduced: 675, to 650.
- Rune Prison
- Snare reduced: 1/1.3/1.5/1.8/2 seconds, to 0.8/1/1.3/1.5/1.8seconds.
- Plus max mana % in damage reduced: 5% max mana, to 4.5% max mana.
- Mana Cost reduced: 80/95/110/125/140 Mana, to 80/90/100/110/120 Mana.
- Spell Flux
- Damage ratio increased: 50/70/90/110/130 (+0.35) magic damage, to 50/70/90/110/130 (+0.35) plus 1 % of his max mana magic damage.
- Mana Cost reduced from 60/75/90/105/120 Mana, to 60/70/80/90/100 Mana
Singed:
- Health increased from 448 (+82 per level), to 487 (+82 per level).
Soraka:
- Starcall
- Magic Resist reduction duration reduced: 8 seconds, to 5 seconds.
- Mana Cost increased: 20/30/40/50/60 Mana, to 20/35/50/65/80 Mana.
Talon:
- Armor increased: 18.5 (+3.5 per level), to 20.5 (+3.5 per level).
- Rake Mana Cost reduced: 60/65/70/75/80 Mana, to 50/55/60/65/70 Mana.
Warwick:
- Hungering Strike
- Damage reduced: 75/125/175/225/275 (+1) and 8/11/14/17/20% of the target's maximum Health as magic damage, to 75/125/175/225/275 (+1) and6/9/12/15/18% of the target's maximum Health as magic damage.
- Mana Cost increased: 70/80/90/100/110 Mana, to 80/90/100/110/120 Mana.
ITEM CHANGES
Athene's Unholy Grail (NEW)
Item Cost: 2950
Recipe Cost: 500
+80 Ability Power +40 Magic Resist +15 Mana Regen per 5 seconds +15% Cooldown Reduction Passive: Restores 12% of your max Mana on Kill or Assist. UNIQUE Passive: Increases your Mana Regen by 1% per 1% Mana you are missing. Does not stack with Chalice of Harmony.
Components: Fiendish Codex + Chalice of Harmony + Recipe (500).
Existing Item Changes:
Morello's Evil Tome:
Item Cost reduced: 2350, to 2330.
Recipe Cost increased: 245 to 440.
Components changed: Blasting Wand + Fiendish Codex, to Kage's Lucky Pick + Fiendish Codex.
Added - UNIQUE Active: Inflicts target enemy champion with Grievous Wound, causing 50% reduced healing and regeneration for 6 seconds (20 second cooldown)
Haunting Guise:
Components changed: Ruby Crystal + Amplifying Tome + Recipe (575), to Amplifying Tome + Amplifying Tome + Recipe (615).
Stats changed: 25 Ap, 200 HP, 20 Magic Penetration ,to 45 Ap, 8% Movement Speed and 20 Magic Penetration.
Will of the Ancients:
Item cost increased: 2100, to 2500.
Recipe cost decreased: 465, to 440.
Components changed: Hextech Revolver + Amplifying Tome + Recipe (465), to Hextech Revolver + Blasting Wand + Recipe (440).
Stats remain unchanged.
Randuins Omen:
Default slow duration reduced: 2 seconds, to 1 second.
Sunfire Cape:
AOE damage increased: 35 dps, to 40 dps.
Deathfire Grasp:
Recipe Cost reduced: 600, to 530.
Ability Power increased: 60, to 80.
Active Damage as % of current health reduced: 30%, to 25%.
Components changed: Fiendish Codex + Kage's Lucky Pick + Recipe (600), to Kage's Lucky Pick + Blasting Wand + Amplifying Tome + Recipe (530).
Eh, so much there isn't accurate (not your fault, people just copy and paste), like for example:
ReplyDelete"Rake Mana Cost reduced: 60/65/70/75/80 Mana, to 20/35/50/65/80 Mana."
It's actually 50 now on rank 1.
Thanks for the update Falleth :) Like I wrote in the first header, I got the info from RoG haha.
ReplyDeleteDo you know the new numbers though? Is it 50/50/50/65/80? I don't have the PBE client installed on this computer.
Wow....I am really excited for all the AP item changes. Interested to see how it goes.
ReplyDeleteIt actually scales 50/55/60/65/70.
ReplyDeleteThe new item is interesting, the buff after a kill will work on kassadin for example i think..
ReplyDeleteAnd talon buff? and not a bit buff, this one is important, looks like a signal to me to buy him (?) I have 6500 ip and was between: caitlyn (i am pretty good ranged ad, caitlyn is stomper), talon (counter mid, and also there are really nice guides)
Sorry about that Durem, it appears the info on RoG was incorrectly posted, and as Falleth pointed out it's actually 50/55/60/65/70, which is only a 10 mana decrease rather than a 40 mana decrease. The numbers did seem a little extreme at first!
ReplyDeleteTalon's definitely still a very strong mid laner though, and infinitely more so with a good Kennen or Vladimir top lane so that you can get all the blues.
ReplyDeletefuck randuins nerf >.>
ReplyDeleteOh no problem, it's cool, thought it was the real buff xD...
ReplyDeleteIt still being a buff so no problem... Talon here i go!
However i can play caitlyn on free weeks, :D talon isn't that common
Durem, FYI, in latest PBE patch Talon mana costs buffs were reverted.
ReplyDelete