Lots of surprise buffs to a few heroes, including Teemo along with an unsurprising nerf to Shen.
Alistar - BUFF
- Unbreakable Will mana cost reduced to 100 from 150
 - Trample damage increased to 10-27 per second from 10-23
 
Fizz - BUFF
- Base damage increased to 56 from 54
 - Armor per level increased to 3.4 from 3.1
 - Churn the Waters mana cost reduced to 100 from 150
 
Galio - BUFF
- Idol of Durand damage range increased to 600 from 575
 
Irelia
- Fixed a particle issue with Transcendent Blades
 
Jax
- Fixed a bug where Grandmaster's Might passive attack canceled if the buff ran out during the attack animation
 
Lee Sin - FIX/BUFF
- Sonic Wave base damage increased to 50/80/110/140/170 from 45/75/105/135/165
 
Lux - BUFF
- Lucent Singularity
- Now additionally grants vision while in flight to its destination
 - Now starts its cooldown when cast rather than when detonated
 - Cooldown increased to 10 seconds from 9
 - Now displays a buff showing how long Lucent Singularity will last until it automatically detonates
 
 - Finales Funkeln
- Now grants vision of the affected area during the spell and vision of enemy champions hit for a short duration afterwards
 - Lux can no longer use Flash while casting Finales Funkeln
 
 
Malphite - BUFF
- Granite Shield now shows a cooldown timer
 - Unstoppable Force
 - Area of effect radius on impact increased to 325 from 300
 - Malphite can no longer flash while using Unstoppable Force
 
Miss Fortune
- Strut now shows a cooldown timer
 
Nocturne
- Now has a passive cooldown timer like Ziggs and Shen
 
Olaf - BUFF
- Axe Throw
- Damage increased to 80-260 from 50-210
 - Scaling changed to +1.0 bonus AD from +0.5 total AD
 - Base cooldown reduced to 8 seconds from 10
 - Cooldown reduction for picking up the axe reduced to 4.5 seconds from 6
 
 - Ragnarok now provides 30/45/60 Armor and Magic Resist instead of 20/30/40 flat damage reduction
 
Poppy
- Paragon of Demacia now shows you over its icon how many stacks you have
 
Shen - NERF
- General
- Base armor reduced to 19 from 23
 
 - Vorpal Blade health scaling lowered to 1.5% from 2%
 - Feint
- Energy cost increased to 50 from 40 at all levels
 - Base shield value reduced to 70/115/160/205/250 from 70/120/170/220/270
 
 - Fixed a few bugs with ability sounds
 
Teemo - BUFF
- Health per level increased to 82 from 77
 - Move Quick's passive component now shows a cooldown timer
 - Noxious Trap arm time reduced to 1 seconds from 2
 
Tristana - Tweak
- Detonating Shot target damage adjusted to 100/145/190/235/280 from 110/140/170/200/230
 - Explosive Shot cast range increased to 625 from 600
 
Ziggs
- Fixed a bug where Ziggs’ Mad Scientist skin was leaving particles on the map
 
Items - BUFF
- Madred's Bloodrazor attack damage increased to 40 from 30
 
General
- Champion Kill messages are now more specific
 - You can now activate a timestamp for game chat in the options menu
 - When colorblind mode is activated, movement cursor is included with new color scheme (was not before)
 - Announcer callouts no longer reference blue team/purple team, and instead should reference friendly/enemy team (ie. A friendly inhibitor is respawning soon/the enemy inhibitor has respawned)
 - Champions will now attempt to run home immediately when disconnecting, rather than attempting to Recall
 - Small monster camp sigils now restore up to 30 Mana in addition to Health
 - Small golem camp
- Movement Speed increased to 300 from 180
 - Medium Golem base damage increased to 59 from 54
 
 
Co-Op Versus AI
- Added Blitzcrank bot to the roster of bots in Co-Op versus AI.
 - Improved bots' ability to last hit and reduced how much they push their lanes.
 - Reduced the amount of gold given to bots on Summoner's Rift Intermediate.
 - Added the ability for bots to call for help from nearby bots.
 - Improved the precision of skill shots and ground targeted AoE abilities.
 - Minor bug fixes with Leona, Lux, and Shyvana bots.
 
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